top of page
VIDEO GAMES
I have over 20 years working in video games, for studios including Rockstar North, Codemasters, Natural Motion, Bossa Studios, on games including Grand Theft Auto from Vice City to GTA 5, CSR Racing 2 and Pete Sampras Tennis, as well as several unreleased games.

GAT 4 INITIAL MAPS
I worked on GTA 4 as lead artist. I designed the initial map, refined it until I created the initial basic blockout of the game map. As other artists came on board, the map was split into three sections - Manhattan and the Bronx, New Jersey and Staten Island and Brooklyn and Queens. I took charge of the Brooklyn and Queens areas, then was given the Bronx area as well, and briefly the Staten Island area before that area was scrapped.

GTA 4
This is the area of GTA 4 I was the lead artist of, Brooklyn, Bronx and Queens. My own section that I modeled was East Hook, Hove Beach, East Hook, Firefly Island, Rotterdam Hill and Downtown.

GTA 4
City block models

GTA 4
City block models

GTA 4
Firefly Island, based on Coney Island

GTA 4
Brooklyn area screenshot.

GTA 4
Brooklyn area screenshot.

GTA 4
Brooklyn area screenshot.

GTA 4
Brooklyn area screenshot.

GTA 4
Brooklyn Bridge screenshot.

GTA 4
Brooklyn area screenshot.

GTA 4
Brooklyn area screenshot.

GTA 4
Brooklyn area screenshot

GTA San Andreas
I worked on GTA San ANdreas as lead map artists for the Los Santos area. The areas that I created myself were the Ganton, Vinewood and Downtown areas, the game versions of Compton, Hollywood and , well, Downton.

GTA San Andreas
Screenshots of Los Santos

GTA Vice City
I worked on GTA Vice City as a map artist. The areas I created were Ocean Drive, Prawn Island, Golf Course, Airport, Military base, Little Havana, as well as the hotel room, cafe Robina, Rosenbergs office, film studio and print works interiors. I did a small everglades section that didn't make it to the final game.

GTA Vice City
Screenshots GTA Vice City

CSR2 Mobile Racing Game
I worked at NaturalMotion on a racing game for mobile phones, working on tracks and other environments. I created the garage environment shown in this image. Car and some props are not my work.

CSR2 Mobile Racing Game
I worked at NaturalMotion on a racing game for mobile phones, working on tracks and other environments. I created the garage environment shown in this image. Car and some props are not my work.

CSR2 Mobile Racing Game
I worked at NaturalMotion on a racing game for mobile phones, working on tracks and other environments. I created the garage environment shown in this image. Car and some props are not my work.

Jack Nano
I mobile game for Clarks SHoes that I worked on.

Unreleased Game
Some environments I did while working at Qube Studios for an unreleased game.

Unreleased Game
Some environments I did while working at Qube Studios for an unreleased game.

Pete Sampras Extreme Tennis
The first game I worked on. Pete Sampras Extreme Tennis for the PlayStation 1. I was lead artists on this game, and created most of the arenas and the title sequence.

Pete Sampras Extreme Tennis
The first game I worked on. Pete Sampras Extreme Tennis for the PlayStation 1. I was lead artists on this game, and created most of the arenas and the title sequence.
bottom of page